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- import {
- BufferGeometry,
- FileLoader,
- Float32BufferAttribute,
- Loader,
- LoaderUtils,
- Color
- } from 'three';
- /**
- * Description: A THREE loader for PLY ASCII files (known as the Polygon
- * File Format or the Stanford Triangle Format).
- *
- * Limitations: ASCII decoding assumes file is UTF-8.
- *
- * Usage:
- * const loader = new PLYLoader();
- * loader.load('./models/ply/ascii/dolphins.ply', function (geometry) {
- *
- * scene.add( new THREE.Mesh( geometry ) );
- *
- * } );
- *
- * If the PLY file uses non standard property names, they can be mapped while
- * loading. For example, the following maps the properties
- * “diffuse_(red|green|blue)” in the file to standard color names.
- *
- * loader.setPropertyNameMapping( {
- * diffuse_red: 'red',
- * diffuse_green: 'green',
- * diffuse_blue: 'blue'
- * } );
- *
- */
- const _color = new Color();
- class PLYLoader extends Loader {
- constructor( manager ) {
- super( manager );
- this.propertyNameMapping = {};
- }
- load( url, onLoad, onProgress, onError ) {
- const scope = this;
- const loader = new FileLoader( this.manager );
- loader.setPath( this.path );
- loader.setResponseType( 'arraybuffer' );
- loader.setRequestHeader( this.requestHeader );
- loader.setWithCredentials( this.withCredentials );
- loader.load( url, function ( text ) {
- try {
- onLoad( scope.parse( text ) );
- } catch ( e ) {
- if ( onError ) {
- onError( e );
- } else {
- console.error( e );
- }
- scope.manager.itemError( url );
- }
- }, onProgress, onError );
- }
- setPropertyNameMapping( mapping ) {
- this.propertyNameMapping = mapping;
- }
- parse( data ) {
- function parseHeader( data ) {
- const patternHeader = /^ply([\s\S]*)end_header(\r\n|\r|\n)/;
- let headerText = '';
- let headerLength = 0;
- const result = patternHeader.exec( data );
- if ( result !== null ) {
- headerText = result[ 1 ];
- headerLength = new Blob( [ result[ 0 ] ] ).size;
- }
- const header = {
- comments: [],
- elements: [],
- headerLength: headerLength,
- objInfo: ''
- };
- const lines = headerText.split( /\r\n|\r|\n/ );
- let currentElement;
- function make_ply_element_property( propertValues, propertyNameMapping ) {
- const property = { type: propertValues[ 0 ] };
- if ( property.type === 'list' ) {
- property.name = propertValues[ 3 ];
- property.countType = propertValues[ 1 ];
- property.itemType = propertValues[ 2 ];
- } else {
- property.name = propertValues[ 1 ];
- }
- if ( property.name in propertyNameMapping ) {
- property.name = propertyNameMapping[ property.name ];
- }
- return property;
- }
- for ( let i = 0; i < lines.length; i ++ ) {
- let line = lines[ i ];
- line = line.trim();
- if ( line === '' ) continue;
- const lineValues = line.split( /\s+/ );
- const lineType = lineValues.shift();
- line = lineValues.join( ' ' );
- switch ( lineType ) {
- case 'format':
- header.format = lineValues[ 0 ];
- header.version = lineValues[ 1 ];
- break;
- case 'comment':
- header.comments.push( line );
- break;
- case 'element':
- if ( currentElement !== undefined ) {
- header.elements.push( currentElement );
- }
- currentElement = {};
- currentElement.name = lineValues[ 0 ];
- currentElement.count = parseInt( lineValues[ 1 ] );
- currentElement.properties = [];
- break;
- case 'property':
- currentElement.properties.push( make_ply_element_property( lineValues, scope.propertyNameMapping ) );
- break;
- case 'obj_info':
- header.objInfo = line;
- break;
- default:
- console.log( 'unhandled', lineType, lineValues );
- }
- }
- if ( currentElement !== undefined ) {
- header.elements.push( currentElement );
- }
- return header;
- }
- function parseASCIINumber( n, type ) {
- switch ( type ) {
- case 'char': case 'uchar': case 'short': case 'ushort': case 'int': case 'uint':
- case 'int8': case 'uint8': case 'int16': case 'uint16': case 'int32': case 'uint32':
- return parseInt( n );
- case 'float': case 'double': case 'float32': case 'float64':
- return parseFloat( n );
- }
- }
- function parseASCIIElement( properties, line ) {
- const values = line.split( /\s+/ );
- const element = {};
- for ( let i = 0; i < properties.length; i ++ ) {
- if ( properties[ i ].type === 'list' ) {
- const list = [];
- const n = parseASCIINumber( values.shift(), properties[ i ].countType );
- for ( let j = 0; j < n; j ++ ) {
- list.push( parseASCIINumber( values.shift(), properties[ i ].itemType ) );
- }
- element[ properties[ i ].name ] = list;
- } else {
- element[ properties[ i ].name ] = parseASCIINumber( values.shift(), properties[ i ].type );
- }
- }
- return element;
- }
- function parseASCII( data, header ) {
- // PLY ascii format specification, as per http://en.wikipedia.org/wiki/PLY_(file_format)
- const buffer = {
- indices: [],
- vertices: [],
- normals: [],
- uvs: [],
- faceVertexUvs: [],
- colors: []
- };
- let result;
- const patternBody = /end_header\s([\s\S]*)$/;
- let body = '';
- if ( ( result = patternBody.exec( data ) ) !== null ) {
- body = result[ 1 ];
- }
- const lines = body.split( /\r\n|\r|\n/ );
- let currentElement = 0;
- let currentElementCount = 0;
- for ( let i = 0; i < lines.length; i ++ ) {
- let line = lines[ i ];
- line = line.trim();
- if ( line === '' ) {
- continue;
- }
- if ( currentElementCount >= header.elements[ currentElement ].count ) {
- currentElement ++;
- currentElementCount = 0;
- }
- const element = parseASCIIElement( header.elements[ currentElement ].properties, line );
- handleElement( buffer, header.elements[ currentElement ].name, element );
- currentElementCount ++;
- }
- return postProcess( buffer );
- }
- function postProcess( buffer ) {
- let geometry = new BufferGeometry();
- // mandatory buffer data
- if ( buffer.indices.length > 0 ) {
- geometry.setIndex( buffer.indices );
- }
- geometry.setAttribute( 'position', new Float32BufferAttribute( buffer.vertices, 3 ) );
- // optional buffer data
- if ( buffer.normals.length > 0 ) {
- geometry.setAttribute( 'normal', new Float32BufferAttribute( buffer.normals, 3 ) );
- }
- if ( buffer.uvs.length > 0 ) {
- geometry.setAttribute( 'uv', new Float32BufferAttribute( buffer.uvs, 2 ) );
- }
- if ( buffer.colors.length > 0 ) {
- geometry.setAttribute( 'color', new Float32BufferAttribute( buffer.colors, 3 ) );
- }
- if ( buffer.faceVertexUvs.length > 0 ) {
- geometry = geometry.toNonIndexed();
- geometry.setAttribute( 'uv', new Float32BufferAttribute( buffer.faceVertexUvs, 2 ) );
- }
- geometry.computeBoundingSphere();
- return geometry;
- }
- function handleElement( buffer, elementName, element ) {
- function findAttrName( names ) {
- for ( let i = 0, l = names.length; i < l; i ++ ) {
- const name = names[ i ];
- if ( name in element ) return name;
- }
- return null;
- }
- const attrX = findAttrName( [ 'x', 'px', 'posx' ] ) || 'x';
- const attrY = findAttrName( [ 'y', 'py', 'posy' ] ) || 'y';
- const attrZ = findAttrName( [ 'z', 'pz', 'posz' ] ) || 'z';
- const attrNX = findAttrName( [ 'nx', 'normalx' ] );
- const attrNY = findAttrName( [ 'ny', 'normaly' ] );
- const attrNZ = findAttrName( [ 'nz', 'normalz' ] );
- const attrS = findAttrName( [ 's', 'u', 'texture_u', 'tx' ] );
- const attrT = findAttrName( [ 't', 'v', 'texture_v', 'ty' ] );
- const attrR = findAttrName( [ 'red', 'diffuse_red', 'r', 'diffuse_r' ] );
- const attrG = findAttrName( [ 'green', 'diffuse_green', 'g', 'diffuse_g' ] );
- const attrB = findAttrName( [ 'blue', 'diffuse_blue', 'b', 'diffuse_b' ] );
- if ( elementName === 'vertex' ) {
- buffer.vertices.push( element[ attrX ], element[ attrY ], element[ attrZ ] );
- if ( attrNX !== null && attrNY !== null && attrNZ !== null ) {
- buffer.normals.push( element[ attrNX ], element[ attrNY ], element[ attrNZ ] );
- }
- if ( attrS !== null && attrT !== null ) {
- buffer.uvs.push( element[ attrS ], element[ attrT ] );
- }
- if ( attrR !== null && attrG !== null && attrB !== null ) {
- _color.setRGB(
- element[ attrR ] / 255.0,
- element[ attrG ] / 255.0,
- element[ attrB ] / 255.0
- ).convertSRGBToLinear();
- buffer.colors.push( _color.r, _color.g, _color.b );
- }
- } else if ( elementName === 'face' ) {
- const vertex_indices = element.vertex_indices || element.vertex_index; // issue #9338
- const texcoord = element.texcoord;
- if ( vertex_indices.length === 3 ) {
- buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 2 ] );
- if ( texcoord && texcoord.length === 6 ) {
- buffer.faceVertexUvs.push( texcoord[ 0 ], texcoord[ 1 ] );
- buffer.faceVertexUvs.push( texcoord[ 2 ], texcoord[ 3 ] );
- buffer.faceVertexUvs.push( texcoord[ 4 ], texcoord[ 5 ] );
- }
- } else if ( vertex_indices.length === 4 ) {
- buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 3 ] );
- buffer.indices.push( vertex_indices[ 1 ], vertex_indices[ 2 ], vertex_indices[ 3 ] );
- }
- }
- }
- function binaryRead( dataview, at, type, little_endian ) {
- switch ( type ) {
- // corespondences for non-specific length types here match rply:
- case 'int8': case 'char': return [ dataview.getInt8( at ), 1 ];
- case 'uint8': case 'uchar': return [ dataview.getUint8( at ), 1 ];
- case 'int16': case 'short': return [ dataview.getInt16( at, little_endian ), 2 ];
- case 'uint16': case 'ushort': return [ dataview.getUint16( at, little_endian ), 2 ];
- case 'int32': case 'int': return [ dataview.getInt32( at, little_endian ), 4 ];
- case 'uint32': case 'uint': return [ dataview.getUint32( at, little_endian ), 4 ];
- case 'float32': case 'float': return [ dataview.getFloat32( at, little_endian ), 4 ];
- case 'float64': case 'double': return [ dataview.getFloat64( at, little_endian ), 8 ];
- }
- }
- function binaryReadElement( dataview, at, properties, little_endian ) {
- const element = {};
- let result, read = 0;
- for ( let i = 0; i < properties.length; i ++ ) {
- if ( properties[ i ].type === 'list' ) {
- const list = [];
- result = binaryRead( dataview, at + read, properties[ i ].countType, little_endian );
- const n = result[ 0 ];
- read += result[ 1 ];
- for ( let j = 0; j < n; j ++ ) {
- result = binaryRead( dataview, at + read, properties[ i ].itemType, little_endian );
- list.push( result[ 0 ] );
- read += result[ 1 ];
- }
- element[ properties[ i ].name ] = list;
- } else {
- result = binaryRead( dataview, at + read, properties[ i ].type, little_endian );
- element[ properties[ i ].name ] = result[ 0 ];
- read += result[ 1 ];
- }
- }
- return [ element, read ];
- }
- function parseBinary( data, header ) {
- const buffer = {
- indices: [],
- vertices: [],
- normals: [],
- uvs: [],
- faceVertexUvs: [],
- colors: []
- };
- const little_endian = ( header.format === 'binary_little_endian' );
- const body = new DataView( data, header.headerLength );
- let result, loc = 0;
- for ( let currentElement = 0; currentElement < header.elements.length; currentElement ++ ) {
- for ( let currentElementCount = 0; currentElementCount < header.elements[ currentElement ].count; currentElementCount ++ ) {
- result = binaryReadElement( body, loc, header.elements[ currentElement ].properties, little_endian );
- loc += result[ 1 ];
- const element = result[ 0 ];
- handleElement( buffer, header.elements[ currentElement ].name, element );
- }
- }
- return postProcess( buffer );
- }
- //
- let geometry;
- const scope = this;
- if ( data instanceof ArrayBuffer ) {
- const text = LoaderUtils.decodeText( new Uint8Array( data ) );
- const header = parseHeader( text );
- geometry = header.format === 'ascii' ? parseASCII( text, header ) : parseBinary( data, header );
- } else {
- geometry = parseASCII( data, parseHeader( data ) );
- }
- return geometry;
- }
- }
- export { PLYLoader };
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