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- import NodeMaterial from './NodeMaterial.js';
- import { MeshBasicMaterial } from 'three';
- const defaultValues = new MeshBasicMaterial();
- class MeshBasicNodeMaterial extends NodeMaterial {
- constructor( parameters ) {
- super();
- this.isMeshBasicNodeMaterial = true;
- this.lights = true;
- this.colorNode = null;
- this.opacityNode = null;
- this.alphaTestNode = null;
- this.lightNode = null;
- this.positionNode = null;
- this.setDefaultValues( defaultValues );
- this.setValues( parameters );
- }
- copy( source ) {
- this.colorNode = source.colorNode;
- this.opacityNode = source.opacityNode;
- this.alphaTestNode = source.alphaTestNode;
- this.lightNode = source.lightNode;
- this.positionNode = source.positionNode;
- return super.copy( source );
- }
- }
- export default MeshBasicNodeMaterial;
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