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- import { ColorInput, SliderInput, LabelElement } from '../../libs/flow.module.js';
- import { BaseNode } from '../core/BaseNode.js';
- import { MeshStandardNodeMaterial } from 'three/nodes';
- import * as THREE from 'three';
- export class StandardMaterialEditor extends BaseNode {
- constructor() {
- const material = new MeshStandardNodeMaterial();
- super( 'Standard Material', 1, material );
- this.setWidth( 300 );
- const color = new LabelElement( 'color' ).setInput( 3 );
- const opacity = new LabelElement( 'opacity' ).setInput( 1 );
- const metalness = new LabelElement( 'metalness' ).setInput( 1 );
- const roughness = new LabelElement( 'roughness' ).setInput( 1 );
- const emissive = new LabelElement( 'emissive' ).setInput( 3 );
- const normal = new LabelElement( 'normal' ).setInput( 3 );
- const position = new LabelElement( 'position' ).setInput( 3 );
- color.add( new ColorInput( material.color.getHex() ).onChange( ( input ) => {
- material.color.setHex( input.getValue() );
- } ) );
- opacity.add( new SliderInput( material.opacity, 0, 1 ).onChange( ( input ) => {
- material.opacity = input.getValue();
- this.updateTransparent();
- } ) );
- metalness.add( new SliderInput( material.metalness, 0, 1 ).onChange( ( input ) => {
- material.metalness = input.getValue();
- } ) );
- roughness.add( new SliderInput( material.roughness, 0, 1 ).onChange( ( input ) => {
- material.roughness = input.getValue();
- } ) );
- color.onConnect( () => this.update(), true );
- opacity.onConnect( () => this.update(), true );
- metalness.onConnect( () => this.update(), true );
- roughness.onConnect( () => this.update(), true );
- emissive.onConnect( () => this.update(), true );
- normal.onConnect( () => this.update(), true );
- position.onConnect( () => this.update(), true );
- this.add( color )
- .add( opacity )
- .add( metalness )
- .add( roughness )
- .add( emissive )
- .add( normal )
- .add( position );
- this.color = color;
- this.opacity = opacity;
- this.metalness = metalness;
- this.roughness = roughness;
- this.emissive = emissive;
- this.normal = normal;
- this.position = position;
- this.material = material;
- this.update();
- }
- update() {
- const { material, color, opacity, emissive, roughness, metalness, normal, position } = this;
- color.setEnabledInputs( ! color.getLinkedObject() );
- opacity.setEnabledInputs( ! opacity.getLinkedObject() );
- roughness.setEnabledInputs( ! roughness.getLinkedObject() );
- metalness.setEnabledInputs( ! metalness.getLinkedObject() );
- material.colorNode = color.getLinkedObject();
- material.opacityNode = opacity.getLinkedObject();
- material.metalnessNode = metalness.getLinkedObject();
- material.roughnessNode = roughness.getLinkedObject();
- material.emissiveNode = emissive.getLinkedObject();
- material.normalNode = normal.getLinkedObject();
- material.positionNode = position.getLinkedObject();
- material.dispose();
- this.updateTransparent();
- // TODO: Fix on NodeMaterial System
- material.customProgramCacheKey = () => {
- return THREE.MathUtils.generateUUID();
- };
- }
- updateTransparent() {
- const { material, opacity } = this;
- material.transparent = opacity.getLinkedObject() || material.opacity < 1 ? true : false;
- opacity.setIcon( material.transparent ? 'ti ti-layers-intersect' : 'ti ti-layers-subtract' );
- }
- }
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