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- import {
- CompressedTexture,
- FileLoader,
- LinearFilter,
- LinearMipmapLinearFilter,
- Loader,
- RGBAFormat,
- RGBA_ASTC_4x4_Format,
- RGBA_BPTC_Format,
- RGBA_ETC2_EAC_Format,
- RGBA_PVRTC_4BPPV1_Format,
- RGBA_S3TC_DXT5_Format,
- RGB_ETC1_Format,
- RGB_ETC2_Format,
- RGB_PVRTC_4BPPV1_Format,
- RGB_S3TC_DXT1_Format,
- UnsignedByteType
- } from 'three';
- /**
- * Loader for Basis Universal GPU Texture Codec.
- *
- * Basis Universal is a "supercompressed" GPU texture and texture video
- * compression system that outputs a highly compressed intermediate file format
- * (.basis) that can be quickly transcoded to a wide variety of GPU texture
- * compression formats.
- *
- * This loader parallelizes the transcoding process across a configurable number
- * of web workers, before transferring the transcoded compressed texture back
- * to the main thread.
- */
- const _taskCache = new WeakMap();
- class BasisTextureLoader extends Loader {
- constructor( manager ) {
- super( manager );
- this.transcoderPath = '';
- this.transcoderBinary = null;
- this.transcoderPending = null;
- this.workerLimit = 4;
- this.workerPool = [];
- this.workerNextTaskID = 1;
- this.workerSourceURL = '';
- this.workerConfig = null;
- console.warn(
- 'THREE.BasisTextureLoader: This loader is deprecated, and will be removed in a future release. '
- + 'Instead, use Basis Universal compression in KTX2 (.ktx2) files with THREE.KTX2Loader.'
- );
- }
- setTranscoderPath( path ) {
- this.transcoderPath = path;
- return this;
- }
- setWorkerLimit( workerLimit ) {
- this.workerLimit = workerLimit;
- return this;
- }
- detectSupport( renderer ) {
- this.workerConfig = {
- astcSupported: renderer.extensions.has( 'WEBGL_compressed_texture_astc' ),
- etc1Supported: renderer.extensions.has( 'WEBGL_compressed_texture_etc1' ),
- etc2Supported: renderer.extensions.has( 'WEBGL_compressed_texture_etc' ),
- dxtSupported: renderer.extensions.has( 'WEBGL_compressed_texture_s3tc' ),
- bptcSupported: renderer.extensions.has( 'EXT_texture_compression_bptc' ),
- pvrtcSupported: renderer.extensions.has( 'WEBGL_compressed_texture_pvrtc' )
- || renderer.extensions.has( 'WEBKIT_WEBGL_compressed_texture_pvrtc' )
- };
- return this;
- }
- load( url, onLoad, onProgress, onError ) {
- const loader = new FileLoader( this.manager );
- loader.setResponseType( 'arraybuffer' );
- loader.setWithCredentials( this.withCredentials );
- const texture = new CompressedTexture();
- loader.load( url, ( buffer ) => {
- // Check for an existing task using this buffer. A transferred buffer cannot be transferred
- // again from this thread.
- if ( _taskCache.has( buffer ) ) {
- const cachedTask = _taskCache.get( buffer );
- return cachedTask.promise.then( onLoad ).catch( onError );
- }
- this._createTexture( [ buffer ] )
- .then( function ( _texture ) {
- texture.copy( _texture );
- texture.needsUpdate = true;
- if ( onLoad ) onLoad( texture );
- } )
- .catch( onError );
- }, onProgress, onError );
- return texture;
- }
- /** Low-level transcoding API, exposed for use by KTX2Loader. */
- parseInternalAsync( options ) {
- const { levels } = options;
- const buffers = new Set();
- for ( let i = 0; i < levels.length; i ++ ) {
- buffers.add( levels[ i ].data.buffer );
- }
- return this._createTexture( Array.from( buffers ), { ...options, lowLevel: true } );
- }
- /**
- * @param {ArrayBuffer[]} buffers
- * @param {object?} config
- * @return {Promise<CompressedTexture>}
- */
- _createTexture( buffers, config = {} ) {
- let worker;
- let taskID;
- const taskConfig = config;
- let taskCost = 0;
- for ( let i = 0; i < buffers.length; i ++ ) {
- taskCost += buffers[ i ].byteLength;
- }
- const texturePending = this._allocateWorker( taskCost )
- .then( ( _worker ) => {
- worker = _worker;
- taskID = this.workerNextTaskID ++;
- return new Promise( ( resolve, reject ) => {
- worker._callbacks[ taskID ] = { resolve, reject };
- worker.postMessage( { type: 'transcode', id: taskID, buffers: buffers, taskConfig: taskConfig }, buffers );
- } );
- } )
- .then( ( message ) => {
- const { mipmaps, width, height, format } = message;
- const texture = new CompressedTexture( mipmaps, width, height, format, UnsignedByteType );
- texture.minFilter = mipmaps.length === 1 ? LinearFilter : LinearMipmapLinearFilter;
- texture.magFilter = LinearFilter;
- texture.generateMipmaps = false;
- texture.needsUpdate = true;
- return texture;
- } );
- // Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
- texturePending
- .catch( () => true )
- .then( () => {
- if ( worker && taskID ) {
- worker._taskLoad -= taskCost;
- delete worker._callbacks[ taskID ];
- }
- } );
- // Cache the task result.
- _taskCache.set( buffers[ 0 ], { promise: texturePending } );
- return texturePending;
- }
- _initTranscoder() {
- if ( ! this.transcoderPending ) {
- // Load transcoder wrapper.
- const jsLoader = new FileLoader( this.manager );
- jsLoader.setPath( this.transcoderPath );
- jsLoader.setWithCredentials( this.withCredentials );
- const jsContent = new Promise( ( resolve, reject ) => {
- jsLoader.load( 'basis_transcoder.js', resolve, undefined, reject );
- } );
- // Load transcoder WASM binary.
- const binaryLoader = new FileLoader( this.manager );
- binaryLoader.setPath( this.transcoderPath );
- binaryLoader.setResponseType( 'arraybuffer' );
- binaryLoader.setWithCredentials( this.withCredentials );
- const binaryContent = new Promise( ( resolve, reject ) => {
- binaryLoader.load( 'basis_transcoder.wasm', resolve, undefined, reject );
- } );
- this.transcoderPending = Promise.all( [ jsContent, binaryContent ] )
- .then( ( [ jsContent, binaryContent ] ) => {
- const fn = BasisTextureLoader.BasisWorker.toString();
- const body = [
- '/* constants */',
- 'let _EngineFormat = ' + JSON.stringify( BasisTextureLoader.EngineFormat ),
- 'let _TranscoderFormat = ' + JSON.stringify( BasisTextureLoader.TranscoderFormat ),
- 'let _BasisFormat = ' + JSON.stringify( BasisTextureLoader.BasisFormat ),
- '/* basis_transcoder.js */',
- jsContent,
- '/* worker */',
- fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
- ].join( '\n' );
- this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
- this.transcoderBinary = binaryContent;
- } );
- }
- return this.transcoderPending;
- }
- _allocateWorker( taskCost ) {
- return this._initTranscoder().then( () => {
- if ( this.workerPool.length < this.workerLimit ) {
- const worker = new Worker( this.workerSourceURL );
- worker._callbacks = {};
- worker._taskLoad = 0;
- worker.postMessage( {
- type: 'init',
- config: this.workerConfig,
- transcoderBinary: this.transcoderBinary,
- } );
- worker.onmessage = function ( e ) {
- const message = e.data;
- switch ( message.type ) {
- case 'transcode':
- worker._callbacks[ message.id ].resolve( message );
- break;
- case 'error':
- worker._callbacks[ message.id ].reject( message );
- break;
- default:
- console.error( 'THREE.BasisTextureLoader: Unexpected message, "' + message.type + '"' );
- }
- };
- this.workerPool.push( worker );
- } else {
- this.workerPool.sort( function ( a, b ) {
- return a._taskLoad > b._taskLoad ? - 1 : 1;
- } );
- }
- const worker = this.workerPool[ this.workerPool.length - 1 ];
- worker._taskLoad += taskCost;
- return worker;
- } );
- }
- dispose() {
- for ( let i = 0; i < this.workerPool.length; i ++ ) {
- this.workerPool[ i ].terminate();
- }
- this.workerPool.length = 0;
- return this;
- }
- }
- /* CONSTANTS */
- BasisTextureLoader.BasisFormat = {
- ETC1S: 0,
- UASTC_4x4: 1,
- };
- BasisTextureLoader.TranscoderFormat = {
- ETC1: 0,
- ETC2: 1,
- BC1: 2,
- BC3: 3,
- BC4: 4,
- BC5: 5,
- BC7_M6_OPAQUE_ONLY: 6,
- BC7_M5: 7,
- PVRTC1_4_RGB: 8,
- PVRTC1_4_RGBA: 9,
- ASTC_4x4: 10,
- ATC_RGB: 11,
- ATC_RGBA_INTERPOLATED_ALPHA: 12,
- RGBA32: 13,
- RGB565: 14,
- BGR565: 15,
- RGBA4444: 16,
- };
- BasisTextureLoader.EngineFormat = {
- RGBAFormat: RGBAFormat,
- RGBA_ASTC_4x4_Format: RGBA_ASTC_4x4_Format,
- RGBA_BPTC_Format: RGBA_BPTC_Format,
- RGBA_ETC2_EAC_Format: RGBA_ETC2_EAC_Format,
- RGBA_PVRTC_4BPPV1_Format: RGBA_PVRTC_4BPPV1_Format,
- RGBA_S3TC_DXT5_Format: RGBA_S3TC_DXT5_Format,
- RGB_ETC1_Format: RGB_ETC1_Format,
- RGB_ETC2_Format: RGB_ETC2_Format,
- RGB_PVRTC_4BPPV1_Format: RGB_PVRTC_4BPPV1_Format,
- RGB_S3TC_DXT1_Format: RGB_S3TC_DXT1_Format,
- };
- /* WEB WORKER */
- BasisTextureLoader.BasisWorker = function () {
- let config;
- let transcoderPending;
- let BasisModule;
- const EngineFormat = _EngineFormat; // eslint-disable-line no-undef
- const TranscoderFormat = _TranscoderFormat; // eslint-disable-line no-undef
- const BasisFormat = _BasisFormat; // eslint-disable-line no-undef
- onmessage = function ( e ) {
- const message = e.data;
- switch ( message.type ) {
- case 'init':
- config = message.config;
- init( message.transcoderBinary );
- break;
- case 'transcode':
- transcoderPending.then( () => {
- try {
- const { width, height, hasAlpha, mipmaps, format } = message.taskConfig.lowLevel
- ? transcodeLowLevel( message.taskConfig )
- : transcode( message.buffers[ 0 ] );
- const buffers = [];
- for ( let i = 0; i < mipmaps.length; ++ i ) {
- buffers.push( mipmaps[ i ].data.buffer );
- }
- self.postMessage( { type: 'transcode', id: message.id, width, height, hasAlpha, mipmaps, format }, buffers );
- } catch ( error ) {
- console.error( error );
- self.postMessage( { type: 'error', id: message.id, error: error.message } );
- }
- } );
- break;
- }
- };
- function init( wasmBinary ) {
- transcoderPending = new Promise( ( resolve ) => {
- BasisModule = { wasmBinary, onRuntimeInitialized: resolve };
- BASIS( BasisModule ); // eslint-disable-line no-undef
- } ).then( () => {
- BasisModule.initializeBasis();
- } );
- }
- function transcodeLowLevel( taskConfig ) {
- const { basisFormat, width, height, hasAlpha } = taskConfig;
- const { transcoderFormat, engineFormat } = getTranscoderFormat( basisFormat, width, height, hasAlpha );
- const blockByteLength = BasisModule.getBytesPerBlockOrPixel( transcoderFormat );
- assert( BasisModule.isFormatSupported( transcoderFormat ), 'THREE.BasisTextureLoader: Unsupported format.' );
- const mipmaps = [];
- if ( basisFormat === BasisFormat.ETC1S ) {
- const transcoder = new BasisModule.LowLevelETC1SImageTranscoder();
- const { endpointCount, endpointsData, selectorCount, selectorsData, tablesData } = taskConfig.globalData;
- try {
- let ok;
- ok = transcoder.decodePalettes( endpointCount, endpointsData, selectorCount, selectorsData );
- assert( ok, 'THREE.BasisTextureLoader: decodePalettes() failed.' );
- ok = transcoder.decodeTables( tablesData );
- assert( ok, 'THREE.BasisTextureLoader: decodeTables() failed.' );
- for ( let i = 0; i < taskConfig.levels.length; i ++ ) {
- const level = taskConfig.levels[ i ];
- const imageDesc = taskConfig.globalData.imageDescs[ i ];
- const dstByteLength = getTranscodedImageByteLength( transcoderFormat, level.width, level.height );
- const dst = new Uint8Array( dstByteLength );
- ok = transcoder.transcodeImage(
- transcoderFormat,
- dst, dstByteLength / blockByteLength,
- level.data,
- getWidthInBlocks( transcoderFormat, level.width ),
- getHeightInBlocks( transcoderFormat, level.height ),
- level.width, level.height, level.index,
- imageDesc.rgbSliceByteOffset, imageDesc.rgbSliceByteLength,
- imageDesc.alphaSliceByteOffset, imageDesc.alphaSliceByteLength,
- imageDesc.imageFlags,
- hasAlpha,
- false,
- 0, 0
- );
- assert( ok, 'THREE.BasisTextureLoader: transcodeImage() failed for level ' + level.index + '.' );
- mipmaps.push( { data: dst, width: level.width, height: level.height } );
- }
- } finally {
- transcoder.delete();
- }
- } else {
- for ( let i = 0; i < taskConfig.levels.length; i ++ ) {
- const level = taskConfig.levels[ i ];
- const dstByteLength = getTranscodedImageByteLength( transcoderFormat, level.width, level.height );
- const dst = new Uint8Array( dstByteLength );
- const ok = BasisModule.transcodeUASTCImage(
- transcoderFormat,
- dst, dstByteLength / blockByteLength,
- level.data,
- getWidthInBlocks( transcoderFormat, level.width ),
- getHeightInBlocks( transcoderFormat, level.height ),
- level.width, level.height, level.index,
- 0,
- level.data.byteLength,
- 0,
- hasAlpha,
- false,
- 0, 0,
- - 1, - 1
- );
- assert( ok, 'THREE.BasisTextureLoader: transcodeUASTCImage() failed for level ' + level.index + '.' );
- mipmaps.push( { data: dst, width: level.width, height: level.height } );
- }
- }
- return { width, height, hasAlpha, mipmaps, format: engineFormat };
- }
- function transcode( buffer ) {
- const basisFile = new BasisModule.BasisFile( new Uint8Array( buffer ) );
- const basisFormat = basisFile.isUASTC() ? BasisFormat.UASTC_4x4 : BasisFormat.ETC1S;
- const width = basisFile.getImageWidth( 0, 0 );
- const height = basisFile.getImageHeight( 0, 0 );
- const levels = basisFile.getNumLevels( 0 );
- const hasAlpha = basisFile.getHasAlpha();
- function cleanup() {
- basisFile.close();
- basisFile.delete();
- }
- const { transcoderFormat, engineFormat } = getTranscoderFormat( basisFormat, width, height, hasAlpha );
- if ( ! width || ! height || ! levels ) {
- cleanup();
- throw new Error( 'THREE.BasisTextureLoader: Invalid texture' );
- }
- if ( ! basisFile.startTranscoding() ) {
- cleanup();
- throw new Error( 'THREE.BasisTextureLoader: .startTranscoding failed' );
- }
- const mipmaps = [];
- for ( let mip = 0; mip < levels; mip ++ ) {
- const mipWidth = basisFile.getImageWidth( 0, mip );
- const mipHeight = basisFile.getImageHeight( 0, mip );
- const dst = new Uint8Array( basisFile.getImageTranscodedSizeInBytes( 0, mip, transcoderFormat ) );
- const status = basisFile.transcodeImage(
- dst,
- 0,
- mip,
- transcoderFormat,
- 0,
- hasAlpha
- );
- if ( ! status ) {
- cleanup();
- throw new Error( 'THREE.BasisTextureLoader: .transcodeImage failed.' );
- }
- mipmaps.push( { data: dst, width: mipWidth, height: mipHeight } );
- }
- cleanup();
- return { width, height, hasAlpha, mipmaps, format: engineFormat };
- }
- //
- // Optimal choice of a transcoder target format depends on the Basis format (ETC1S or UASTC),
- // device capabilities, and texture dimensions. The list below ranks the formats separately
- // for ETC1S and UASTC.
- //
- // In some cases, transcoding UASTC to RGBA32 might be preferred for higher quality (at
- // significant memory cost) compared to ETC1/2, BC1/3, and PVRTC. The transcoder currently
- // chooses RGBA32 only as a last resort and does not expose that option to the caller.
- const FORMAT_OPTIONS = [
- {
- if: 'astcSupported',
- basisFormat: [ BasisFormat.UASTC_4x4 ],
- transcoderFormat: [ TranscoderFormat.ASTC_4x4, TranscoderFormat.ASTC_4x4 ],
- engineFormat: [ EngineFormat.RGBA_ASTC_4x4_Format, EngineFormat.RGBA_ASTC_4x4_Format ],
- priorityETC1S: Infinity,
- priorityUASTC: 1,
- needsPowerOfTwo: false,
- },
- {
- if: 'bptcSupported',
- basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
- transcoderFormat: [ TranscoderFormat.BC7_M5, TranscoderFormat.BC7_M5 ],
- engineFormat: [ EngineFormat.RGBA_BPTC_Format, EngineFormat.RGBA_BPTC_Format ],
- priorityETC1S: 3,
- priorityUASTC: 2,
- needsPowerOfTwo: false,
- },
- {
- if: 'dxtSupported',
- basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
- transcoderFormat: [ TranscoderFormat.BC1, TranscoderFormat.BC3 ],
- engineFormat: [ EngineFormat.RGB_S3TC_DXT1_Format, EngineFormat.RGBA_S3TC_DXT5_Format ],
- priorityETC1S: 4,
- priorityUASTC: 5,
- needsPowerOfTwo: false,
- },
- {
- if: 'etc2Supported',
- basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
- transcoderFormat: [ TranscoderFormat.ETC1, TranscoderFormat.ETC2 ],
- engineFormat: [ EngineFormat.RGB_ETC2_Format, EngineFormat.RGBA_ETC2_EAC_Format ],
- priorityETC1S: 1,
- priorityUASTC: 3,
- needsPowerOfTwo: false,
- },
- {
- if: 'etc1Supported',
- basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
- transcoderFormat: [ TranscoderFormat.ETC1, TranscoderFormat.ETC1 ],
- engineFormat: [ EngineFormat.RGB_ETC1_Format, EngineFormat.RGB_ETC1_Format ],
- priorityETC1S: 2,
- priorityUASTC: 4,
- needsPowerOfTwo: false,
- },
- {
- if: 'pvrtcSupported',
- basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
- transcoderFormat: [ TranscoderFormat.PVRTC1_4_RGB, TranscoderFormat.PVRTC1_4_RGBA ],
- engineFormat: [ EngineFormat.RGB_PVRTC_4BPPV1_Format, EngineFormat.RGBA_PVRTC_4BPPV1_Format ],
- priorityETC1S: 5,
- priorityUASTC: 6,
- needsPowerOfTwo: true,
- },
- ];
- const ETC1S_OPTIONS = FORMAT_OPTIONS.sort( function ( a, b ) {
- return a.priorityETC1S - b.priorityETC1S;
- } );
- const UASTC_OPTIONS = FORMAT_OPTIONS.sort( function ( a, b ) {
- return a.priorityUASTC - b.priorityUASTC;
- } );
- function getTranscoderFormat( basisFormat, width, height, hasAlpha ) {
- let transcoderFormat;
- let engineFormat;
- const options = basisFormat === BasisFormat.ETC1S ? ETC1S_OPTIONS : UASTC_OPTIONS;
- for ( let i = 0; i < options.length; i ++ ) {
- const opt = options[ i ];
- if ( ! config[ opt.if ] ) continue;
- if ( ! opt.basisFormat.includes( basisFormat ) ) continue;
- if ( opt.needsPowerOfTwo && ! ( isPowerOfTwo( width ) && isPowerOfTwo( height ) ) ) continue;
- transcoderFormat = opt.transcoderFormat[ hasAlpha ? 1 : 0 ];
- engineFormat = opt.engineFormat[ hasAlpha ? 1 : 0 ];
- return { transcoderFormat, engineFormat };
- }
- console.warn( 'THREE.BasisTextureLoader: No suitable compressed texture format found. Decoding to RGBA32.' );
- transcoderFormat = TranscoderFormat.RGBA32;
- engineFormat = EngineFormat.RGBAFormat;
- return { transcoderFormat, engineFormat };
- }
- function assert( ok, message ) {
- if ( ! ok ) throw new Error( message );
- }
- function getWidthInBlocks( transcoderFormat, width ) {
- return Math.ceil( width / BasisModule.getFormatBlockWidth( transcoderFormat ) );
- }
- function getHeightInBlocks( transcoderFormat, height ) {
- return Math.ceil( height / BasisModule.getFormatBlockHeight( transcoderFormat ) );
- }
- function getTranscodedImageByteLength( transcoderFormat, width, height ) {
- const blockByteLength = BasisModule.getBytesPerBlockOrPixel( transcoderFormat );
- if ( BasisModule.formatIsUncompressed( transcoderFormat ) ) {
- return width * height * blockByteLength;
- }
- if ( transcoderFormat === TranscoderFormat.PVRTC1_4_RGB
- || transcoderFormat === TranscoderFormat.PVRTC1_4_RGBA ) {
- // GL requires extra padding for very small textures:
- // https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt
- const paddedWidth = ( width + 3 ) & ~ 3;
- const paddedHeight = ( height + 3 ) & ~ 3;
- return ( Math.max( 8, paddedWidth ) * Math.max( 8, paddedHeight ) * 4 + 7 ) / 8;
- }
- return ( getWidthInBlocks( transcoderFormat, width )
- * getHeightInBlocks( transcoderFormat, height )
- * blockByteLength );
- }
- function isPowerOfTwo( value ) {
- if ( value <= 2 ) return true;
- return ( value & ( value - 1 ) ) === 0 && value !== 0;
- }
- };
- export { BasisTextureLoader };
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