/** * Loader for KTX 2.0 GPU Texture containers. * * KTX 2.0 is a container format for various GPU texture formats. The loader * supports Basis Universal GPU textures, which can be quickly transcoded to * a wide variety of GPU texture compression formats, as well as some * uncompressed DataTexture and Data3DTexture formats. * * References: * - KTX: http://github.khronos.org/KTX-Specification/ * - DFD: https://www.khronos.org/registry/DataFormat/specs/1.3/dataformat.1.3.html#basicdescriptor */ import { CompressedTexture, Data3DTexture, DataTexture, FileLoader, FloatType, HalfFloatType, LinearEncoding, LinearFilter, LinearMipmapLinearFilter, Loader, RedFormat, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGBA_ASTC_4x4_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT5_Format, RGBAFormat, RGFormat, sRGBEncoding, UnsignedByteType } from 'three'; import { WorkerPool } from '../utils/WorkerPool.js'; import { read, KHR_DF_FLAG_ALPHA_PREMULTIPLIED, KHR_DF_TRANSFER_SRGB, KHR_SUPERCOMPRESSION_NONE, KHR_SUPERCOMPRESSION_ZSTD, VK_FORMAT_UNDEFINED, VK_FORMAT_R16_SFLOAT, VK_FORMAT_R16G16_SFLOAT, VK_FORMAT_R16G16B16A16_SFLOAT, VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32A32_SFLOAT, VK_FORMAT_R8_SRGB, VK_FORMAT_R8_UNORM, VK_FORMAT_R8G8_SRGB, VK_FORMAT_R8G8_UNORM, VK_FORMAT_R8G8B8A8_SRGB, VK_FORMAT_R8G8B8A8_UNORM, } from '../libs/ktx-parse.module.js'; import { ZSTDDecoder } from '../libs/zstddec.module.js'; const _taskCache = new WeakMap(); let _activeLoaders = 0; let _zstd; class KTX2Loader extends Loader { constructor( manager ) { super( manager ); this.transcoderPath = ''; this.transcoderBinary = null; this.transcoderPending = null; this.workerPool = new WorkerPool(); this.workerSourceURL = ''; this.workerConfig = null; if ( typeof MSC_TRANSCODER !== 'undefined' ) { console.warn( 'THREE.KTX2Loader: Please update to latest "basis_transcoder".' + ' "msc_basis_transcoder" is no longer supported in three.js r125+.' ); } } setTranscoderPath( path ) { this.transcoderPath = path; return this; } setWorkerLimit( num ) { this.workerPool.setWorkerLimit( num ); return this; } detectSupport( renderer ) { this.workerConfig = { astcSupported: renderer.extensions.has( 'WEBGL_compressed_texture_astc' ), etc1Supported: renderer.extensions.has( 'WEBGL_compressed_texture_etc1' ), etc2Supported: renderer.extensions.has( 'WEBGL_compressed_texture_etc' ), dxtSupported: renderer.extensions.has( 'WEBGL_compressed_texture_s3tc' ), bptcSupported: renderer.extensions.has( 'EXT_texture_compression_bptc' ), pvrtcSupported: renderer.extensions.has( 'WEBGL_compressed_texture_pvrtc' ) || renderer.extensions.has( 'WEBKIT_WEBGL_compressed_texture_pvrtc' ) }; if ( renderer.capabilities.isWebGL2 ) { // https://github.com/mrdoob/three.js/pull/22928 this.workerConfig.etc1Supported = false; } return this; } init() { if ( ! this.transcoderPending ) { // Load transcoder wrapper. const jsLoader = new FileLoader( this.manager ); jsLoader.setPath( this.transcoderPath ); jsLoader.setWithCredentials( this.withCredentials ); const jsContent = jsLoader.loadAsync( 'basis_transcoder.js' ); // Load transcoder WASM binary. const binaryLoader = new FileLoader( this.manager ); binaryLoader.setPath( this.transcoderPath ); binaryLoader.setResponseType( 'arraybuffer' ); binaryLoader.setWithCredentials( this.withCredentials ); const binaryContent = binaryLoader.loadAsync( 'basis_transcoder.wasm' ); this.transcoderPending = Promise.all( [ jsContent, binaryContent ] ) .then( ( [ jsContent, binaryContent ] ) => { const fn = KTX2Loader.BasisWorker.toString(); const body = [ '/* constants */', 'let _EngineFormat = ' + JSON.stringify( KTX2Loader.EngineFormat ), 'let _TranscoderFormat = ' + JSON.stringify( KTX2Loader.TranscoderFormat ), 'let _BasisFormat = ' + JSON.stringify( KTX2Loader.BasisFormat ), '/* basis_transcoder.js */', jsContent, '/* worker */', fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) ) ].join( '\n' ); this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) ); this.transcoderBinary = binaryContent; this.workerPool.setWorkerCreator( () => { const worker = new Worker( this.workerSourceURL ); const transcoderBinary = this.transcoderBinary.slice( 0 ); worker.postMessage( { type: 'init', config: this.workerConfig, transcoderBinary }, [ transcoderBinary ] ); return worker; } ); } ); if ( _activeLoaders > 0 ) { // Each instance loads a transcoder and allocates workers, increasing network and memory cost. console.warn( 'THREE.KTX2Loader: Multiple active KTX2 loaders may cause performance issues.' + ' Use a single KTX2Loader instance, or call .dispose() on old instances.' ); } _activeLoaders ++; } return this.transcoderPending; } load( url, onLoad, onProgress, onError ) { if ( this.workerConfig === null ) { throw new Error( 'THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.' ); } const loader = new FileLoader( this.manager ); loader.setResponseType( 'arraybuffer' ); loader.setWithCredentials( this.withCredentials ); loader.load( url, ( buffer ) => { // Check for an existing task using this buffer. A transferred buffer cannot be transferred // again from this thread. if ( _taskCache.has( buffer ) ) { const cachedTask = _taskCache.get( buffer ); return cachedTask.promise.then( onLoad ).catch( onError ); } this._createTexture( buffer ) .then( ( texture ) => onLoad ? onLoad( texture ) : null ) .catch( onError ); }, onProgress, onError ); } _createTextureFrom( transcodeResult ) { const { mipmaps, width, height, format, type, error, dfdTransferFn, dfdFlags } = transcodeResult; if ( type === 'error' ) return Promise.reject( error ); const texture = new CompressedTexture( mipmaps, width, height, format, UnsignedByteType ); texture.minFilter = mipmaps.length === 1 ? LinearFilter : LinearMipmapLinearFilter; texture.magFilter = LinearFilter; texture.generateMipmaps = false; texture.needsUpdate = true; texture.encoding = dfdTransferFn === KHR_DF_TRANSFER_SRGB ? sRGBEncoding : LinearEncoding; texture.premultiplyAlpha = !! ( dfdFlags & KHR_DF_FLAG_ALPHA_PREMULTIPLIED ); return texture; } /** * @param {ArrayBuffer} buffer * @param {object?} config * @return {Promise} */ _createTexture( buffer, config = {} ) { const container = read( new Uint8Array( buffer ) ); if ( container.vkFormat !== VK_FORMAT_UNDEFINED ) { return createDataTexture( container ); } // const taskConfig = config; const texturePending = this.init().then( () => { return this.workerPool.postMessage( { type: 'transcode', buffer, taskConfig: taskConfig }, [ buffer ] ); } ).then( ( e ) => this._createTextureFrom( e.data ) ); // Cache the task result. _taskCache.set( buffer, { promise: texturePending } ); return texturePending; } dispose() { this.workerPool.dispose(); if ( this.workerSourceURL ) URL.revokeObjectURL( this.workerSourceURL ); _activeLoaders --; return this; } } /* CONSTANTS */ KTX2Loader.BasisFormat = { ETC1S: 0, UASTC_4x4: 1, }; KTX2Loader.TranscoderFormat = { ETC1: 0, ETC2: 1, BC1: 2, BC3: 3, BC4: 4, BC5: 5, BC7_M6_OPAQUE_ONLY: 6, BC7_M5: 7, PVRTC1_4_RGB: 8, PVRTC1_4_RGBA: 9, ASTC_4x4: 10, ATC_RGB: 11, ATC_RGBA_INTERPOLATED_ALPHA: 12, RGBA32: 13, RGB565: 14, BGR565: 15, RGBA4444: 16, }; KTX2Loader.EngineFormat = { RGBAFormat: RGBAFormat, RGBA_ASTC_4x4_Format: RGBA_ASTC_4x4_Format, RGBA_BPTC_Format: RGBA_BPTC_Format, RGBA_ETC2_EAC_Format: RGBA_ETC2_EAC_Format, RGBA_PVRTC_4BPPV1_Format: RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT5_Format: RGBA_S3TC_DXT5_Format, RGB_ETC1_Format: RGB_ETC1_Format, RGB_ETC2_Format: RGB_ETC2_Format, RGB_PVRTC_4BPPV1_Format: RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format: RGB_S3TC_DXT1_Format, }; /* WEB WORKER */ KTX2Loader.BasisWorker = function () { let config; let transcoderPending; let BasisModule; const EngineFormat = _EngineFormat; // eslint-disable-line no-undef const TranscoderFormat = _TranscoderFormat; // eslint-disable-line no-undef const BasisFormat = _BasisFormat; // eslint-disable-line no-undef self.addEventListener( 'message', function ( e ) { const message = e.data; switch ( message.type ) { case 'init': config = message.config; init( message.transcoderBinary ); break; case 'transcode': transcoderPending.then( () => { try { const { width, height, hasAlpha, mipmaps, format, dfdTransferFn, dfdFlags } = transcode( message.buffer ); const buffers = []; for ( let i = 0; i < mipmaps.length; ++ i ) { buffers.push( mipmaps[ i ].data.buffer ); } self.postMessage( { type: 'transcode', id: message.id, width, height, hasAlpha, mipmaps, format, dfdTransferFn, dfdFlags }, buffers ); } catch ( error ) { console.error( error ); self.postMessage( { type: 'error', id: message.id, error: error.message } ); } } ); break; } } ); function init( wasmBinary ) { transcoderPending = new Promise( ( resolve ) => { BasisModule = { wasmBinary, onRuntimeInitialized: resolve }; BASIS( BasisModule ); // eslint-disable-line no-undef } ).then( () => { BasisModule.initializeBasis(); if ( BasisModule.KTX2File === undefined ) { console.warn( 'THREE.KTX2Loader: Please update Basis Universal transcoder.' ); } } ); } function transcode( buffer ) { const ktx2File = new BasisModule.KTX2File( new Uint8Array( buffer ) ); function cleanup() { ktx2File.close(); ktx2File.delete(); } if ( ! ktx2File.isValid() ) { cleanup(); throw new Error( 'THREE.KTX2Loader: Invalid or unsupported .ktx2 file' ); } const basisFormat = ktx2File.isUASTC() ? BasisFormat.UASTC_4x4 : BasisFormat.ETC1S; const width = ktx2File.getWidth(); const height = ktx2File.getHeight(); const levels = ktx2File.getLevels(); const hasAlpha = ktx2File.getHasAlpha(); const dfdTransferFn = ktx2File.getDFDTransferFunc(); const dfdFlags = ktx2File.getDFDFlags(); const { transcoderFormat, engineFormat } = getTranscoderFormat( basisFormat, width, height, hasAlpha ); if ( ! width || ! height || ! levels ) { cleanup(); throw new Error( 'THREE.KTX2Loader: Invalid texture' ); } if ( ! ktx2File.startTranscoding() ) { cleanup(); throw new Error( 'THREE.KTX2Loader: .startTranscoding failed' ); } const mipmaps = []; for ( let mip = 0; mip < levels; mip ++ ) { const levelInfo = ktx2File.getImageLevelInfo( mip, 0, 0 ); const mipWidth = levelInfo.origWidth; const mipHeight = levelInfo.origHeight; const dst = new Uint8Array( ktx2File.getImageTranscodedSizeInBytes( mip, 0, 0, transcoderFormat ) ); const status = ktx2File.transcodeImage( dst, mip, 0, 0, transcoderFormat, 0, - 1, - 1, ); if ( ! status ) { cleanup(); throw new Error( 'THREE.KTX2Loader: .transcodeImage failed.' ); } mipmaps.push( { data: dst, width: mipWidth, height: mipHeight } ); } cleanup(); return { width, height, hasAlpha, mipmaps, format: engineFormat, dfdTransferFn, dfdFlags }; } // // Optimal choice of a transcoder target format depends on the Basis format (ETC1S or UASTC), // device capabilities, and texture dimensions. The list below ranks the formats separately // for ETC1S and UASTC. // // In some cases, transcoding UASTC to RGBA32 might be preferred for higher quality (at // significant memory cost) compared to ETC1/2, BC1/3, and PVRTC. The transcoder currently // chooses RGBA32 only as a last resort and does not expose that option to the caller. const FORMAT_OPTIONS = [ { if: 'astcSupported', basisFormat: [ BasisFormat.UASTC_4x4 ], transcoderFormat: [ TranscoderFormat.ASTC_4x4, TranscoderFormat.ASTC_4x4 ], engineFormat: [ EngineFormat.RGBA_ASTC_4x4_Format, EngineFormat.RGBA_ASTC_4x4_Format ], priorityETC1S: Infinity, priorityUASTC: 1, needsPowerOfTwo: false, }, { if: 'bptcSupported', basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ], transcoderFormat: [ TranscoderFormat.BC7_M5, TranscoderFormat.BC7_M5 ], engineFormat: [ EngineFormat.RGBA_BPTC_Format, EngineFormat.RGBA_BPTC_Format ], priorityETC1S: 3, priorityUASTC: 2, needsPowerOfTwo: false, }, { if: 'dxtSupported', basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ], transcoderFormat: [ TranscoderFormat.BC1, TranscoderFormat.BC3 ], engineFormat: [ EngineFormat.RGB_S3TC_DXT1_Format, EngineFormat.RGBA_S3TC_DXT5_Format ], priorityETC1S: 4, priorityUASTC: 5, needsPowerOfTwo: false, }, { if: 'etc2Supported', basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ], transcoderFormat: [ TranscoderFormat.ETC1, TranscoderFormat.ETC2 ], engineFormat: [ EngineFormat.RGB_ETC2_Format, EngineFormat.RGBA_ETC2_EAC_Format ], priorityETC1S: 1, priorityUASTC: 3, needsPowerOfTwo: false, }, { if: 'etc1Supported', basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ], transcoderFormat: [ TranscoderFormat.ETC1 ], engineFormat: [ EngineFormat.RGB_ETC1_Format ], priorityETC1S: 2, priorityUASTC: 4, needsPowerOfTwo: false, }, { if: 'pvrtcSupported', basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ], transcoderFormat: [ TranscoderFormat.PVRTC1_4_RGB, TranscoderFormat.PVRTC1_4_RGBA ], engineFormat: [ EngineFormat.RGB_PVRTC_4BPPV1_Format, EngineFormat.RGBA_PVRTC_4BPPV1_Format ], priorityETC1S: 5, priorityUASTC: 6, needsPowerOfTwo: true, }, ]; const ETC1S_OPTIONS = FORMAT_OPTIONS.sort( function ( a, b ) { return a.priorityETC1S - b.priorityETC1S; } ); const UASTC_OPTIONS = FORMAT_OPTIONS.sort( function ( a, b ) { return a.priorityUASTC - b.priorityUASTC; } ); function getTranscoderFormat( basisFormat, width, height, hasAlpha ) { let transcoderFormat; let engineFormat; const options = basisFormat === BasisFormat.ETC1S ? ETC1S_OPTIONS : UASTC_OPTIONS; for ( let i = 0; i < options.length; i ++ ) { const opt = options[ i ]; if ( ! config[ opt.if ] ) continue; if ( ! opt.basisFormat.includes( basisFormat ) ) continue; if ( hasAlpha && opt.transcoderFormat.length < 2 ) continue; if ( opt.needsPowerOfTwo && ! ( isPowerOfTwo( width ) && isPowerOfTwo( height ) ) ) continue; transcoderFormat = opt.transcoderFormat[ hasAlpha ? 1 : 0 ]; engineFormat = opt.engineFormat[ hasAlpha ? 1 : 0 ]; return { transcoderFormat, engineFormat }; } console.warn( 'THREE.KTX2Loader: No suitable compressed texture format found. Decoding to RGBA32.' ); transcoderFormat = TranscoderFormat.RGBA32; engineFormat = EngineFormat.RGBAFormat; return { transcoderFormat, engineFormat }; } function isPowerOfTwo( value ) { if ( value <= 2 ) return true; return ( value & ( value - 1 ) ) === 0 && value !== 0; } }; // // DataTexture and Data3DTexture parsing. const FORMAT_MAP = { [ VK_FORMAT_R32G32B32A32_SFLOAT ]: RGBAFormat, [ VK_FORMAT_R16G16B16A16_SFLOAT ]: RGBAFormat, [ VK_FORMAT_R8G8B8A8_UNORM ]: RGBAFormat, [ VK_FORMAT_R8G8B8A8_SRGB ]: RGBAFormat, [ VK_FORMAT_R32G32_SFLOAT ]: RGFormat, [ VK_FORMAT_R16G16_SFLOAT ]: RGFormat, [ VK_FORMAT_R8G8_UNORM ]: RGFormat, [ VK_FORMAT_R8G8_SRGB ]: RGFormat, [ VK_FORMAT_R32_SFLOAT ]: RedFormat, [ VK_FORMAT_R16_SFLOAT ]: RedFormat, [ VK_FORMAT_R8_SRGB ]: RedFormat, [ VK_FORMAT_R8_UNORM ]: RedFormat, }; const TYPE_MAP = { [ VK_FORMAT_R32G32B32A32_SFLOAT ]: FloatType, [ VK_FORMAT_R16G16B16A16_SFLOAT ]: HalfFloatType, [ VK_FORMAT_R8G8B8A8_UNORM ]: UnsignedByteType, [ VK_FORMAT_R8G8B8A8_SRGB ]: UnsignedByteType, [ VK_FORMAT_R32G32_SFLOAT ]: FloatType, [ VK_FORMAT_R16G16_SFLOAT ]: HalfFloatType, [ VK_FORMAT_R8G8_UNORM ]: UnsignedByteType, [ VK_FORMAT_R8G8_SRGB ]: UnsignedByteType, [ VK_FORMAT_R32_SFLOAT ]: FloatType, [ VK_FORMAT_R16_SFLOAT ]: HalfFloatType, [ VK_FORMAT_R8_SRGB ]: UnsignedByteType, [ VK_FORMAT_R8_UNORM ]: UnsignedByteType, }; const ENCODING_MAP = { [ VK_FORMAT_R8G8B8A8_SRGB ]: sRGBEncoding, [ VK_FORMAT_R8G8_SRGB ]: sRGBEncoding, [ VK_FORMAT_R8_SRGB ]: sRGBEncoding, }; async function createDataTexture( container ) { const { vkFormat, pixelWidth, pixelHeight, pixelDepth } = container; if ( FORMAT_MAP[ vkFormat ] === undefined ) { throw new Error( 'THREE.KTX2Loader: Unsupported vkFormat.' ); } // const level = container.levels[ 0 ]; let levelData; let view; if ( container.supercompressionScheme === KHR_SUPERCOMPRESSION_NONE ) { levelData = level.levelData; } else if ( container.supercompressionScheme === KHR_SUPERCOMPRESSION_ZSTD ) { if ( ! _zstd ) { _zstd = new Promise( async ( resolve ) => { const zstd = new ZSTDDecoder(); await zstd.init(); resolve( zstd ); } ); } levelData = ( await _zstd ).decode( level.levelData, level.uncompressedByteLength ); } else { throw new Error( 'THREE.KTX2Loader: Unsupported supercompressionScheme.' ); } if ( TYPE_MAP[ vkFormat ] === FloatType ) { view = new Float32Array( levelData.buffer, levelData.byteOffset, levelData.byteLength / Float32Array.BYTES_PER_ELEMENT ); } else if ( TYPE_MAP[ vkFormat ] === HalfFloatType ) { view = new Uint16Array( levelData.buffer, levelData.byteOffset, levelData.byteLength / Uint16Array.BYTES_PER_ELEMENT ); } else { view = levelData; } // const texture = pixelDepth === 0 ? new DataTexture( view, pixelWidth, pixelHeight ) : new Data3DTexture( view, pixelWidth, pixelHeight, pixelDepth ); texture.type = TYPE_MAP[ vkFormat ]; texture.format = FORMAT_MAP[ vkFormat ]; texture.encoding = ENCODING_MAP[ vkFormat ] || LinearEncoding; texture.needsUpdate = true; // return Promise.resolve( texture ); } export { KTX2Loader };