/** * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs * @author mrdoob / http://mrdoob.com/ */ THREE.CSS3DObject = function ( element ) { THREE.Object3D.call( this ); this.element = element; this.element.style.position = 'absolute'; this.addEventListener( 'removed', function ( event ) { if ( this.element.parentNode !== null ) { this.element.parentNode.removeChild( this.element ); for ( var i = 0, l = this.children.length; i < l; i ++ ) { this.children[ i ].dispatchEvent( event ); } } } ); }; THREE.CSS3DObject.prototype = Object.create( THREE.Object3D.prototype ); THREE.CSS3DSprite = function ( element ) { THREE.CSS3DObject.call( this, element ); }; THREE.CSS3DSprite.prototype = Object.create( THREE.CSS3DObject.prototype ); // THREE.CSS3DRenderer = function () { console.log( 'THREE.CSS3DRenderer', THREE.REVISION ); var _width, _height; var _widthHalf, _heightHalf; var matrix = new THREE.Matrix4(); var domElement = document.createElement( 'div' ); domElement.style.overflow = 'hidden'; domElement.style.WebkitTransformStyle = 'preserve-3d'; domElement.style.MozTransformStyle = 'preserve-3d'; domElement.style.oTransformStyle = 'preserve-3d'; domElement.style.transformStyle = 'preserve-3d'; this.domElement = domElement; var cameraElement = document.createElement( 'div' ); cameraElement.style.WebkitTransformStyle = 'preserve-3d'; cameraElement.style.MozTransformStyle = 'preserve-3d'; cameraElement.style.oTransformStyle = 'preserve-3d'; cameraElement.style.transformStyle = 'preserve-3d'; domElement.appendChild( cameraElement ); this.setClearColor = function () { }; this.setSize = function ( width, height ) { _width = width; _height = height; _widthHalf = _width / 2; _heightHalf = _height / 2; domElement.style.width = width + 'px'; domElement.style.height = height + 'px'; cameraElement.style.width = width + 'px'; cameraElement.style.height = height + 'px'; }; var epsilon = function ( value ) { return Math.abs( value ) < 0.000001 ? 0 : value; }; var getCameraCSSMatrix = function ( matrix ) { var elements = matrix.elements; return 'matrix3d(' + epsilon( elements[ 0 ] ) + ',' + epsilon( - elements[ 1 ] ) + ',' + epsilon( elements[ 2 ] ) + ',' + epsilon( elements[ 3 ] ) + ',' + epsilon( elements[ 4 ] ) + ',' + epsilon( - elements[ 5 ] ) + ',' + epsilon( elements[ 6 ] ) + ',' + epsilon( elements[ 7 ] ) + ',' + epsilon( elements[ 8 ] ) + ',' + epsilon( - elements[ 9 ] ) + ',' + epsilon( elements[ 10 ] ) + ',' + epsilon( elements[ 11 ] ) + ',' + epsilon( elements[ 12 ] ) + ',' + epsilon( - elements[ 13 ] ) + ',' + epsilon( elements[ 14 ] ) + ',' + epsilon( elements[ 15 ] ) + ')'; }; var getObjectCSSMatrix = function ( matrix ) { var elements = matrix.elements; return 'translate3d(-50%,-50%,0) matrix3d(' + epsilon( elements[ 0 ] ) + ',' + epsilon( elements[ 1 ] ) + ',' + epsilon( elements[ 2 ] ) + ',' + epsilon( elements[ 3 ] ) + ',' + epsilon( - elements[ 4 ] ) + ',' + epsilon( - elements[ 5 ] ) + ',' + epsilon( - elements[ 6 ] ) + ',' + epsilon( - elements[ 7 ] ) + ',' + epsilon( elements[ 8 ] ) + ',' + epsilon( elements[ 9 ] ) + ',' + epsilon( elements[ 10 ] ) + ',' + epsilon( elements[ 11 ] ) + ',' + epsilon( elements[ 12 ] ) + ',' + epsilon( elements[ 13 ] ) + ',' + epsilon( elements[ 14 ] ) + ',' + epsilon( elements[ 15 ] ) + ')'; }; var renderObject = function ( object, camera ) { if ( object instanceof THREE.CSS3DObject ) { var style; if ( object instanceof THREE.CSS3DSprite ) { // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/ matrix.copy( camera.matrixWorldInverse ); matrix.transpose(); matrix.copyPosition( object.matrixWorld ); matrix.scale( object.scale ); matrix.elements[ 3 ] = 0; matrix.elements[ 7 ] = 0; matrix.elements[ 11 ] = 0; matrix.elements[ 15 ] = 1; style = getObjectCSSMatrix( matrix ); } else { style = getObjectCSSMatrix( object.matrixWorld ); } var element = object.element; element.style.WebkitTransform = style; element.style.MozTransform = style; element.style.oTransform = style; element.style.transform = style; if ( element.parentNode !== cameraElement ) { cameraElement.appendChild( element ); } } for ( var i = 0, l = object.children.length; i < l; i ++ ) { renderObject( object.children[ i ], camera ); } }; this.render = function ( scene, camera ) { var fov = 0.5 / Math.tan( THREE.Math.degToRad( camera.fov * 0.5 ) ) * _height; domElement.style.WebkitPerspective = fov + "px"; domElement.style.MozPerspective = fov + "px"; domElement.style.oPerspective = fov + "px"; domElement.style.perspective = fov + "px"; scene.updateMatrixWorld(); if ( camera.parent === undefined ) camera.updateMatrixWorld(); camera.matrixWorldInverse.getInverse( camera.matrixWorld ); var style = "translate3d(0,0," + fov + "px)" + getCameraCSSMatrix( camera.matrixWorldInverse ) + " translate3d(" + _widthHalf + "px," + _heightHalf + "px, 0)"; cameraElement.style.WebkitTransform = style; cameraElement.style.MozTransform = style; cameraElement.style.oTransform = style; cameraElement.style.transform = style; renderObject( scene, camera ); }; };