import Node from '../core/Node.js'; import AttributeNode from '../core/AttributeNode.js'; import VaryingNode from '../core/VaryingNode.js'; import ModelNode from '../accessors/ModelNode.js'; import MathNode from '../math/MathNode.js'; import OperatorNode from '../math/OperatorNode.js'; class PositionNode extends Node { static GEOMETRY = 'geometry'; static LOCAL = 'local'; static WORLD = 'world'; static VIEW = 'view'; static VIEW_DIRECTION = 'viewDirection'; constructor( scope = PositionNode.LOCAL ) { super( 'vec3' ); this.scope = scope; } getHash( /*builder*/ ) { return `position-${this.scope}`; } generate( builder ) { const scope = this.scope; let outputNode = null; if ( scope === PositionNode.GEOMETRY ) { outputNode = new AttributeNode( 'position', 'vec3' ); } else if ( scope === PositionNode.LOCAL ) { outputNode = new VaryingNode( new PositionNode( PositionNode.GEOMETRY ) ); } else if ( scope === PositionNode.WORLD ) { const vertexPositionNode = new MathNode( MathNode.TRANSFORM_DIRECTION, new ModelNode( ModelNode.WORLD_MATRIX ), new PositionNode( PositionNode.LOCAL ) ); outputNode = new VaryingNode( vertexPositionNode ); } else if ( scope === PositionNode.VIEW ) { const vertexPositionNode = new OperatorNode( '*', new ModelNode( ModelNode.VIEW_MATRIX ), new PositionNode( PositionNode.LOCAL ) ); outputNode = new VaryingNode( vertexPositionNode ); } else if ( scope === PositionNode.VIEW_DIRECTION ) { const vertexPositionNode = new MathNode( MathNode.NEGATE, new PositionNode( PositionNode.VIEW ) ); outputNode = new MathNode( MathNode.NORMALIZE, new VaryingNode( vertexPositionNode ) ); } return outputNode.build( builder, this.getNodeType( builder ) ); } serialize( data ) { super.serialize( data ); data.scope = this.scope; } deserialize( data ) { super.deserialize( data ); this.scope = data.scope; } } export default PositionNode;